All 50 Uses
virtual
in
Ready Player One
(Edited)
- He was the videogame designer responsible for creating the OASIS, a massively multiplayer online game that had gradually evolved into the globally networked virtual reality most of humanity now used on a daily basis.
p. 1.3virtual reality = a computer simulation of the real word
- I was introduced to the OASIS at an early age, because my mother used it as a virtual babysitter.
p. 15.7virtual = to effectively be something without entirely being it
- I spent a big chunk of my childhood hanging out in a virtual-reality simulation of Sesame Street, singing songs with friendly Muppets and playing interactive games that taught me how to walk, talk, add, subtract, read, write, and share.
p. 15.9virtual-reality = a computer simulation of the real word
- Mrs. G was super-religious and spent most of her time in the OASIS, sitting in the congregation of one of those big online megachurches, singing hymns, listening to sermons, and taking virtual tours of the Holy Land.
p. 23.6virtual = computer-simulated
- The following text appeared, superimposed in the center of my virtual display: Identity verification successful.
p. 26.7
- These three words were always the last thing an OASIS user saw before leaving the real world and entering the virtual one: READY PLAYER ONE
p. 26.9 *
- My virtual surroundings looked almost (but not quite) real.
p. 27.1
- A small mirror was mounted inside my locker door, and I caught a glimpse of my virtual self as I closed it.
p. 28.1
- But virtual or not, this was still high school—the more childish an insult, the more effective it was.
p. 30.2
- There wasn't much to do on Incipio except chat with other noobs or shop in one of the giant virtual malls that covered the planet.
p. 31.7
- So every school was a grand palace of learning, with polished marble hallways, cathedral-like classrooms, zero-g gymnasiums, and virtual libraries containing every (school board—approved) book ever written.
p. 32.1
- The moment KM took it over, the OASIS would cease to be the open-source virtual utopia I'd grown up in.
p. 33.6
- I couldn't bear the idea that the girl with whom I was virtually smitten might actually be some middle-aged dude named Chuck, with back hair and male-pattern baldness.
p. 35.8 *virtually = almost completely
- Chat rooms were stand-alone simulations—temporary virtual spaces that avatars could access from anywhere in OASIS.
p. 37.4virtual = computer-simulated
- Teachers could take their students on a virtual field trip every day, without ever leaving the school grounds.
p. 47.9
- GSS had also licensed preexisting virtual worlds from their competitors, so content that had already been created for games like Everquest and World of Warcraft was ported over to the OASIS, and copies of Norrath and Azeroth were added to the growing catalog of OASIS planets.
p. 49.2
- Other virtual worlds soon followed suit, from the Metaverse to the Matrix.
p. 49.3
- Charging people for virtual fuel to power their virtual spaceships was one of the ways Gregarious Simulation Systems generated revenue, since accessing the OASIS was free.
p. 49.7
- Charging people for virtual fuel to power their virtual spaceships was one of the ways Gregarious Simulation Systems generated revenue, since accessing the OASIS was free.
p. 49.7
- Users could also alter the content of the virtual worlds inside the OASIS, or create entirely new ones.
p. 57.8
- In the OASIS, you could create your own private planet, build a virtual mansion on it, furnish and decorate it however you liked, and invite a few thousand friends over for a party.
p. 57.9
- The visor was light-years ahead of the clunky virtual-reality goggles available prior to that time, and it represented a paradigm shift in virtual-reality technology—as did the lightweight OASIS haptic gloves, which allowed users to directly control the hands of their avatar and to interact with their simulated environment as if they were actually inside it.
p. 58.2virtual-reality = a computer simulation of the real word
- The visor was light-years ahead of the clunky virtual-reality goggles available prior to that time, and it represented a paradigm shift in virtual-reality technology—as did the lightweight OASIS haptic gloves, which allowed users to directly control the hands of their avatar and to interact with their simulated environment as if they were actually inside it.
p. 58.2
- In addition to restricting the overall size of their virtual environments, earlier MMOs had been forced to limit their virtual populations, usually to a few thousand users per server.
p. 58.6virtual = computer-simulated
- In addition to restricting the overall size of their virtual environments, earlier MMOs had been forced to limit their virtual populations, usually to a few thousand users per server.
p. 58.6
- The "virtual reality" they had been promised for so long was finally here, and it was even better than they'd imagined.
p. 58.9virtual reality = a computer simulation of the real word
- Every day, more and more people had reason to seek solace inside Halliday and Morrow's virtual utopia.
p. 59.5virtual = computer-simulated
- Any business that wanted to set up shop inside the OASIS had to rent or purchase virtual real estate (which Morrow dubbed "surreal estate") from GSS.
p. 59.5
- In addition to the billions of dollars that GSS raked in selling land that didn't actually exist, they made a killing selling virtual objects and vehicles.
p. 59.7
- In a way, these old role-playing games had been the first virtual-reality simulations, created long before computers were powerful enough to do the job.
p. 66.6virtual-reality = a computer simulation of the real word
- The stationary sun that hung overhead was nothing but a virtual light source, programmed into the imaginary sky.
p. 71.2virtual = computer-simulated
- And any empty seats in the stands would be filled with randomly generated NPC fans who would wolf down virtual sodas and hot dogs while cheering wildly.
p. 73.9
- When I'd stepped into the gate, it had transported my avatar into a stand-alone simulation, a virtual location separate from the OASIS.
p. 109.5
- He adjusted his vidfeed's virtual camera so that it pulled back from a tight shot of his face to a much wider shot that revealed where he was— standing next to the flat-topped hill, just outside the entrance to the Tomb of Horrors.
p. 123.9
- I spoke with a rental agent in a chat room, and he showed me around a virtual mock-up of my new digs.
p. 164.9
- I can host a virtual chat room for us.
p. 169.5
- She motioned to our virtual surroundings.
p. 186.6
- My visor was a brand-new pair of Dinatro RLR-7800 WreckSpex, featuring a top-of-the-line virtual retinal display.
p. 192.6virtual = for computer simulations
- I'd wasted thousands of credits, missed a whole week of work, and was on the verge of completely abandoning my quest for the egg when I confronted the grim realization that virtual sex, no matter how realistic, was really nothing but glorified, computer-assisted masturbation.
p. 193.8virtual = computer-simulated
- Running system agent software was a little like having a virtual personal assistant—one that also functioned as a voice-activated interface with your computer.
p. 194.6
- I usually got a little exercise while logged into the OASIS, by engaging in physical combat or running around the virtual landscape on my treadmill.
p. 196.3
- The virtual gym vanished.
p. 197.3
- A bank of security monitors on my left were linked to virtual cameras placed throughout the interior and exterior of my stronghold.
p. 201.6
- Hovering virtual cameras would follow your avatar around the OASIS as you went about your day-to-day activities.
p. 201.9virtual = computer-simulation
- A lot of second-tier celebrities and pornographers did this, selling their virtual lives at a per-minute premium.
p. 202.1virtual = computer-simulated
- This avatar appeared inside a huge virtual call center, inside a virtual cubicle, sitting at a virtual desk, in front of a virtual computer, wearing a virtual phone headset.
p. 206.9
- This avatar appeared inside a huge virtual call center, inside a virtual cubicle, sitting at a virtual desk, in front of a virtual computer, wearing a virtual phone headset.
p. 206.9
- This avatar appeared inside a huge virtual call center, inside a virtual cubicle, sitting at a virtual desk, in front of a virtual computer, wearing a virtual phone headset.
p. 206.9
- This avatar appeared inside a huge virtual call center, inside a virtual cubicle, sitting at a virtual desk, in front of a virtual computer, wearing a virtual phone headset.
p. 206.9
- This avatar appeared inside a huge virtual call center, inside a virtual cubicle, sitting at a virtual desk, in front of a virtual computer, wearing a virtual phone headset.
p. 206.9
Definitions:
-
(1)
(virtual as in: virtual organization) to almost be something; or to effectively be something without entirely being it in a traditional sense
-
(2)
(virtual as in: computer's virtual world) something simulated by a computer
- (3) (meaning too rare to warrant focus)