All 50 Uses
simulate
in
Ready Player One
(Edited)
- My entire estate, including a controlling share of stock in my company, Gregarious Simulation Systems, is to be placed in escrow until such time as a single condition I have set forth in my will is met.
p. 4.3simulation = computer-generated representations of something that is real
- It contained thousands of simulated worlds where the keys might be hidden, and it could take a gunter years to conduct a thorough search of any one of them.
p. 8.4 *simulated = computer-generated representations of
- I spent a big chunk of my childhood hanging out in a virtual-reality simulation of Sesame Street, singing songs with friendly Muppets and playing interactive games that taught me how to walk, talk, add, subtract, read, write, and share.
p. 15.9simulation = computer-generated representation
- This message had been embedded in the log-in sequence by James Halliday himself, when he'd first programmed the OASIS, as an homage to the simulation's direct ancestors, the coin-operated videogames of his youth.
p. 26.9simulation = something made by a computer that imitates something that is real
- I'd heard that if you accessed the simulation with a new state-of-the-art immersion rig, it was almost impossible to tell the OASIS from reality.
p. 27.4
- Inside the simulation, no one knew who you really were, unless you wanted them to.
p. 28.8
- Your real name, fingerprints, and retinal patterns were stored in your OASIS account, but Gregarious Simulation Systems kept that information encrypted and confidential.
p. 28.9simulation = computer-generated representations of something that is real
- The simulation simply didn't allow it.
p. 30.5simulation = something made by a computer that imitates something that is real
- For this reason, IOI had attempted several hostile takeovers of Gregarious Simulation Systems, all of which had failed.
p. 33.2simulation = computer-generated representations of something that is real
- They would start charging a monthly fee for access to the simulation.
p. 33.5simulation = something made by a computer that imitates something that is real
- The thought of the simulation being privatized and homogenized by IOI horrified us in a way that those born before its introduction found difficult to understand.
p. 34.5
- Chat rooms were stand-alone simulations—temporary virtual spaces that avatars could access from anywhere in OASIS.
p. 37.4simulations = computer-generated representations of something that is real
- During our World History lesson that morning, Mr. Avenovich loaded up a stand-alone simulation so that our class could witness the discovery of King Tut's tomb by archaeologists in Egypt in AD 1922.
p. 48.1simulation = something made by a computer that imitates something that is real
- I spent my lunch period sitting in one of the green fields bordering the school, staring at the simulated scenery while I munched on a protein bar with my visor on.
p. 48.4simulated = computer-generated representation of
- Every afternoon I would stand on the school's front lawn and watch with envy as these ships filled the sky, zooming off to explore the simulation's endless possibilities.
p. 48.8simulation = something made by a computer that imitates something that is real
- The Ontologically Anthropocentric Sensory Immersive Simulation was a big place.
p. 48.9
- Charging people for virtual fuel to power their virtual spaceships was one of the ways Gregarious Simulation Systems generated revenue, since accessing the OASIS was free.
p. 49.8simulation = computer-generated representations of something that is real
- A lot of OASIS users didn't care about their avatar's power level or bother with the gaming aspects of the simulation at all.
p. 50.7simulation = something made by a computer that imitates something that is real
- Then, in December 2012, Gregarious Games rebranded itself as Gregarious Simulation Systems, and under this new banner they launched their flagship product, the only product GSS would ever release: the OASIS—the Ontologically Anthropocentric Sensory Immersive Simulation.
p. 56.8simulation = computer-generated representations of something that is real
- Then, in December 2012, Gregarious Games rebranded itself as Gregarious Simulation Systems, and under this new banner they launched their flagship product, the only product GSS would ever release: the OASIS—the Ontologically Anthropocentric Sensory Immersive Simulation.
p. 56.9
- They allowed thousands of players to simultaneously coexist inside a simulated world, which they connected to via the Internet.
p. 57.1simulated = computer-generated representation of
- Gregarious Simulation Systems elevated the MMO concept to an entirely new level.
p. 57.2simulation = computer-generated representations of something that is real
- Even in its first primitive incarnation, the scope of the simulation was staggering.
p. 57.4simulation = something made by a computer that imitates something that is real
- The keys to the success of the OASIS were the two new pieces of interface hardware that GSS had created, both of which were required to access the simulation: the OASIS visor and haptic gloves.
p. 58.1
- The visor was light-years ahead of the clunky virtual-reality goggles available prior to that time, and it represented a paradigm shift in virtual-reality technology—as did the lightweight OASIS haptic gloves, which allowed users to directly control the hands of their avatar and to interact with their simulated environment as if they were actually inside it.
p. 58.3simulated = computer-generated representation of
- The software that powered the simulation, Halliday's new OASIS Reality Engine, also represented a huge technological breakthrough.
p. 58.5simulation = something made by a computer that imitates something that is real
- It managed to overcome limitations that had plagued previous simulated realities.
p. 58.6simulated = computer-generated representation of
- If too many people were logged in at the same time, the simulation would slow to a crawl and avatars would freeze in midstride as the system struggled to keep up.
p. 58.7simulation = something made by a computer that imitates something that is real
- Anticipating this, the company had set aside Sector One as the simulation's designated business zone and began to sell and rent millions of blocks of surreal estate there.
p. 59.6
- While a class was in session, the simulation prevented students from accessing any data or programs that weren't authorized by their teacher, to prevent kids from watching movies, playing games, or chatting with each other instead of paying attention to the lesson.
p. 61.4
- In a way, these old role-playing games had been the first virtual-reality simulations, created long before computers were powerful enough to do the job.
p. 66.6simulations = computer-generated representations of something that is real
- And it was well known (to gunters, at least) that one of the most detailed and accurate parts of the Middletown simulation was the re-creation of Halliday's boyhood home.
p. 85.4simulation = something made by a computer that imitates something that is real
- Simulation or not, I didn't care.
p. 92.8
- I recognized the simulated wood-grain paneling, the burnt orange carpet, and garish furniture that looked like it had been scavenged from several disco-era yard sales.
p. 103.3simulated = computer-generated representation of
- And I definitely wouldn't create a detailed simulation of the place.
p. 103.7simulation = something made by a computer that imitates something that is real
- The simulated wood grain on the Atari's plastic casing perfectly matched the simulated wood grain on the television cabinet and on the living room walls.
p. 103.8simulated = computer-generated representation of
- The simulated wood grain on the Atari's plastic casing perfectly matched the simulated wood grain on the television cabinet and on the living room walls.
p. 103.8
- People had searched the entire Middletown simulation for a copy of it, but there didn't appear to be one anywhere on the whole planet.
p. 103.9simulation = something made by a computer that imitates something that is real
- Halliday had copied every last detail from the film and re-created it as an interactive simulation.
p. 108.9
- When I'd stepped into the gate, it had transported my avatar into a stand-alone simulation, a virtual location separate from the OASIS.
p. 109.5
- The simulation was warning me that this was my final chance to deliver the next line of dialogue from the movie.
p. 109.9
- During scenes that didn't involve my character, the simulation cut to a passive third-person perspective, and all I had to do was sit back and watch things play out, sort of like watching a cut scene in an old videogame.
p. 111.8
- When GSS got wind of the WarGames simulation inside the First Gate (and they did a short time later), the company quickly patented the idea and began to buy up the rights to old movies and TV shows and convert them into immersive interactive games that they dubbed Flicksyncs.
p. 112.3
- As you know, Gregarious Simulation Systems keeps all OASIS user records confidential, so we have no way of knowing their true identities.
p. 117.9simulation = computer-generated representations of something that is real
- During the mid—'90s, back when Gregarious Simulation Systems was still just Gregarious Games, Morrow had moved in with his high-school sweetheart, Kira Underwood.
p. 119.5
- Morrow reminded the reporter that the contest rules laid out in Halliday's will stated that no one who had ever worked for Gregarious Simulation Systems, or anyone in their immediate families, was eligible to take part in the contest.
p. 121.9
- I would listen to their offer, then tell them to kiss my simulated ass.
p. 133.4simulated = computer-generated representation of
- Gregarious Simulation Systems was located in Columbus, and so was their main OASIS server vault.
p. 136.8simulation = computer-generated representations of something that is real
- This was why, in the decades since the simulation's launch, the city had become a kind of high-tech Mecca.
p. 136.9simulation = something made by a computer that imitates something that is real
- Columbus was where an OASIS user could get the fastest, most reliable connection to the simulation.
p. 136.9
Definitions:
-
(1)
(simulate) make an imitation or representation of
- (2) (meaning too rare to warrant focus)